Thursday, 22 May 2014

Logo

22/05/2014

For this project I will need a logo for my game design. I designed one using photoshop and a font from dafont.com. I also used some textures off the internet to create the metal, rough look it has. I looked at other logo designs from similar games and TV shows. I decided my logo would need to be dark, be a serif font and look medieval. 

I firstly designed the over all look which you can see above, but then I wanted to add something to make it more relevant to my game.
I found a sillouette of a girl with long hair which would fit in well with my game design, I gave it the same texture and design as the font. I thought it would look best within the O because of the big space.

First Sketches of Characters etc.

22/05/2014 Log 1

These are some rough sketches of some of my characters and a rough sketch of a dress that might be worn by one of the female characters. 

For these sketches I used a 4B, 2H pencils, a willow charcoal stick and a paper stump for smudging. I want my final pieces to be done using charcoal and dark colours to reflect the darkness of the game. 

This is my first portrait of Anna, I am thinking about just doing a portrait for this character because her most interesting feature is her beauty. For my first sketch I did the eyes quite large, although i might try to develop them to make them smaller as it makes her look rather childish.

This is a sketch of a dress that might be worn by some of the characters. I based it on a medieveal design that you might see in movies and TV shows. It's floor length, with long sleeves and a corset style back. 

Olden is a strong, muscular character. For this initial sketch I made him quite skinny but tall, I think in my next sketches he will be bigger with more amour on.